Note that these Rarity modifiers are only correct for Level 20 weapons, but those are really the only weapons we care about anyway. This value was then used to determine what the Base damage resistance was for some of these supers. A full breakdown of every weapon's stats, effective range, and fully calculated PvP damage values in a filterable list. Well do the same thing and assume even class numbers across the board with 2 of each class. The higher the impact, the more damage you deal each time a bullet connects. Due to the way the Health bar is handled, there is definitely some rounding involved in the rendering. The sheet will then calculate the weapon- and element-specific multipliers and apply them to the Database of weapons. For PvE, just try out weapons. What "benchmarks" means in "what are benchmarks for?". For Weapon Damage mods, you would useMajor Specto increase damage to Champions and other Elite enemies. Orpheus Rig is a good exotic with this super, but is not as strongly recommended as the other exotic armor pieces mentioned for other classes due to the exotic dragging out the length of time the super is used. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Please refresh the page Destiny 2 Power Calculator. Similar to the search tab, with less information. I am firm in this belief because it is the only explanation I can come up with for the differences you note between a hand cannon and an auto rifle. Damage strategy is to shoot Izanagis Burden, reload cancel with a swap to Linear Fusion Rifle, shoot all shots, and reload cancel back to Izanagis Burden. Due to this class using a super before The damage phase actually starts it is best to run Divinity to keep up the debuff. If kinetic does not have Auto-Loading holster, reload cancel the weapon by swapping to energy weapon. Skull of Dire Ahamkara. These are Attack rating, weapon archetype, what you're shooting at, and weapon perks. It is mandatory to procure user consent prior to running these cookies on your website. but you can look here for precisely how they affect damage, Click here for what this would look like if written better, https://docs.google.com/spreadsheets/d/1L7FV9l4hXo2tHD3XlFUp854XvJIwTKFIPvASLduPPS4/htmlview?pli=1&sle=true#gid=0, https://docs.google.com/spreadsheets/d/1IO-vVz9LasXwh_KhBh6V_0KWbBS5cQAXJSRN8_8nFmQ/htmlview?usp=sharing&sle=true. (A pulse rifle can have an apparent higher impact than a sniper rifle, but will not deal more dmg per shot than the sniper. And by the way, even if youre a veteran, its always good to have these figures at hand! WebDamage Calculator. In Destiny 2, buffs and debuff are temporary effects that can be either placed on your character or on your enemy. This weapon pairs well with any exotic mentioned above, especially Divinity which we will cover in the techniques section below. WTF??? (Likewise, a 331 Attack weapon has an Attack modifier of (300 - 80) x 1.07log1.05025(331/300) = 251.88, 251.88/220 = 1.145, which is equal to two levels of attack increase; 1.07x1.07 = 1.145. A spreadsheet document so that you can do your own damage calculations in a matter of seconds. This super got a massive buff with solar 3.0, and the Knock em Down aspect adds knives to the Blade Barrage super increasing its damage even more. Impact stat is how much damage you deal per shot. Global Debuffs cannot stack with each other (so no combining Divinity and Tractor Cannon). Most hard-hitting damage sources count as Area of Effect (AOE) damage and are reduced by this mod. Swap to Heavy weapon with Bait and Switch, Shoot all shots in the Bait and Switch Weapon, Reload cancel Bait and Switch weapon by swapping to kinetic slot weapon. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. I can only offer educated guesses on my experience while playing the game, and short of a developer jumping on here an answering flat out I doubt we will ever have a definitive answer. Shadowshot Moebius Quiver and Vortex Grenade with Echo of Undermining, Izanagis Burden, and energy slot weapon, rocket launcher with auto-loading holster and explosive light, and charged with light mod. Enemy Barrier mods provide a 20% damage resistance AFTER having received damage from those sources. There really isn't much to say about this part, other than 'use the correct modifier'. If you are the member of your team who is so kindly using Divinity, you can increase your DPS by using a rocket launcher with Auto-Loading Holster. e.g. Shoot Izanagis Burden and Reload for single charge shot. For example a hypothetical bullet that does 10.6 damage on a body shot triples to 31.8 damage on a crit and then gets rounded down to 31 damage. The Messenger (Adept)), Scout Rifle 1; 52 RoF; 35 Impact - 31 AM (eg. For example, just as damage numbers and ease of use are extremely important, a weaponsrole is critical too. Same for rate of fire. WebIntroduction. (It helps to think of it as a kind of armour pierce). Please read the sidebar rules and be sure to search for your question before posting. Red Death), Pulse Rifle 4; 59 RoF; 30 Impact - 0.6690 WM (eg. The entire damage equation in full detail for a weapon with 300 or less attack is: Damage per bullet = Weapon Modifier x (Attack rating - Rarity modifier) x Shot Modifier x [Perk modifiers], And for a weapon with 300 or more attack it's: Damage per bullet = Weapon Modifier x ((300 - Rarity modifier) x 1.07log1.05025(Attack rating/300)) x Shot Modifier x [Perk modifiers], Example calculation: A 365 Attack Fatebringer getting a critical hit against a Fallen Dreg: (2.2810) x ((300 - 80) x 1.07log1.05025(365/300) x (3) x (1) = 1973.356 = 1973 damage. Make sure you revisit this page at least once per season. WebSpreadsheets. How do I tell if a weapon causes void damage? Thanks for the heads up! you may or may not have stumbled across our humble Destiny 2 Damage Generator Spreadsheet in the past. For those who didn't: It's a Spreadsheet that contains all heavy and special weapons and is able to calculate total damage and various DPS metrics for you to compare both numerically as well as visually. 3. there are more details in the spreadsheet. This mod gets a shoutout for those using Reeds Regret and spawns stasis wells for the use of our next mod, Font of Might. This allows Bungie to set arbitrary damage values for the various weapons for balancing purposes, and in general all legendary weapons have approximately equal times to kill. These were recorded at 2160x1440p 60fps (with some exceptions of verification tests by ABagOfPowder) and then transcribed usingTracker Video Analysis and Modeling Tool. Reddit and its partners use cookies and similar technologies to provide you with a better experience. View, compare your weapon recommended rolls and stats! With the new ways that armor mods work, in addition to new exotics, abilities, and a whole new subclass; a lot of this information may be outdated. Which was the first Sci-Fi story to predict obnoxious "robo calls"? Please read the sidebar rules and be sure to search for your question before posting. Thus concludes the Attack modifier portion of the damage equation. I am happy to believe that rate of Fire influences damage since a constant DPS for a given damage rating would make sense which would mean that a faster rate of fire would be less damage per shot. Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. What does "up to" mean in "is first up to launch"? If exotic, how to get the catalyst and what it does. It is recommended to have 1 player in your team using this for 6 person activities and is not necessary to use during 3 person activities as the percent debuff isnt worth having one third of your damage being heavily diminished to increase the damage of the other two. So, a weapon with a WM twice as high as another will do twice as much damage per bullet if they have the same Attack rating, hit the same spot on an enemy, and have the same damage affecting perks active. Impact will give you a rough idea of how large the single-shot damage will be relative to other weapons with the same Attack, but if you're comparing a lower Attack weapon with one with a higher Attack, you'll have to do some quick headmath to determine if the weapon will do the right kind of damage for your usage pattern, based on impact difference and rate of fire. This makes using Izanagis Burden easier for teammates as there is less precision required for its use. For example, if your warlock uses Well of Radiance and is using Radiant Light, they will give your first shot with your weapon a damage bonus. If you are using the values from your ingame Character Stats screen, calculate your Base See the spreadsheet for them, since there are so many and it would clutter this post. Fatebringer), Hand Cannon 3; 15 RoF; 94 Impact - 2.5225 WM (eg. This only pertains to PVE, as modifiers in PVP are generally different. Burning down a champion quickly, or for bosses with multiple damage phases, clearing a phase quickly. These cookies will be stored in your browser only with your consent. With the various things. Could you provide some "calculation"? Based on feedback from the last sheet, I've now cleaned it up and condensed the tabs for a much sharper sheet. Heres the new ranking order: 9. If your group is using a Divinity and a Tether, the target is only receiving damage for one of those debuffs. C) "What you're shooting at", the Shot modifier. Red Death), Pulse Rifle 4; 59 RoF; 30 Impact - 38.5 AM (eg. Well of radiance, Divinity, Auto-Loading Holster rocket launcher, and Lunafaction Boots. Every weapon archetype in Destiny has its own advantages and disadvantages. Damage Resist is for a single melee and stacks with charge to x3. At 15% resistance, and stacking up to a staggering 55.6%, it significantly outperforms other stackable mods. For the sake of clarity, DPS in Destiny 2 is calculated per archetype and not per weapon (excluding some Exotics). Reload cancel the moment the magazine is put in by: Shoot 1 shot of high burst weapon in Kinetic Slot (Izanagis Burden, Witherhoard, etc.). I believe the damage value is the exact same representation that you would see on weapons in Diablo 3, it is an aggregated value based on the stats of the weapon. Based on that, when choosing a Power weapon, always keep in mind the type of damage you need. We also use third-party cookies that help us analyze and understand how you use this website. Another thing to consider is debuff stacking with teammates. For a max-possible attack weapon of an equivalent level (300 = Lv30, 315 = Lv31, 331 = Lv32, 347.5 = Lv33, 365=Lv34), damage will only begin to reduce on an enemy 10 levels lower. WebAs for calculating combined damage modifiers, it's pretty simple. Calculate your estimated bullet damage, burst damage and DPS. My rare sniper level 18 with 219 attack has half the impact as my level 16 rare pulse rifle with 215 attack. So these are useless for any sort of equations, and instead what is actually important in a damage calculation is the weapon's class and archetype. (download it if you want to use it). This solar warlock super is a top DPS option as it gives a 25% damage buff to teammates and heals everyone in it. A pulse grande can be worked into the combo to reload cancel the Linear Fusion Rifle. I don't have access to a few things so there are some blanks. Arqade is a question and answer site for passionate videogamers on all platforms. In this section, DPS refers to the average How to combine several legends in one frame. Minor, Major, and Boss Resist mods provide a stacking 10% resistance. Impact stat is how much damage you deal per shot. Was there a difference in impact level between the two and were you testing this on the same level enemy with both guns? If I'm updating the sheet I'll mention it on this tab. Minor/Major/Boss Resist These mods have a decreasing curve based on the number of each mod to a max of 30%. Palmyra-B is the easiest weapon to acquire this roll on due to it being a craftable weapon. This is best paired with Vortex Grenade due the duration in which it lasts. Any Ballistics and other damage increasing weapon perks increase damage before any rounding is done. @ZeroStack Impact stat has nothing to do with damage as far as I know. Bait and Switch is getting a large buff in season 17 to 35% bonus damage and plays well with Witherhoard and Izanagis Burden due to both those options only holding 1 shot. Combination Blow A quick strike that temporarily increases your melee damage when defeating a target, stacking three times. It is now corrected! For each exotic that offers a damage resistance or reduces incoming damage perk, the following information applies: Most other cases, exotics, and other resistance attributes are in the Google sheet. Your average bullet damage in the Dark Zone. Bear in mind this number is done with luna/rally/fieldprep reload buffs. Thus, two separate Attack modifier equations exist, and in the damage equation you use the Attack modifier that corresponds to the Attack rating of the weapon, pretty simple. For the crafting obviously a few simplifications had to be made in order to make perks work universally, nonetheless we are confident they are decent approximations of the actual performance ingame. The damage is made up with the utility of debuffing the target making them take 30% more damage from you and teammates. I thought (emphasis on thought) that impact was damage by each round, and then you have rate of fire, and that the damage value on the weapon was a "dps" type of calculation, which meant that a low-damage-per-bullt with a high-rate-of-fire could do the same dps as a weapon with the two values reversed. No other rounding of numbers is done in the calculation, ever. Why does contour plot not show point(s) where function has a discontinuity? This is great for a warlock who is using Well of Radiance to get your teammates charged with light to utilize some of the mods below. Regarding Damage dealt,there are more details in the spreadsheet. But the second is often not considered. Note that in Destiny, there are the four primary weapon classes (AR, PR, SR, HC) and each of these weapon classes have three or four weapon archetypes represented by a unique RoF and Impact (AR 1-3, PR 1-4, SR 1-4, HC 1-3). For example when using Gjallarhorn make sure your teammates are using rocket launchers to get the most out of the perk. Abyss Defiant), Auto Rifle 3; 77 RoF; 28 Impact - 39 AM (eg. Your total amount of Weapon Type Damage for your gun. This super deals a good amount of damage, but not quite as much as the other options mentioned. The Vow of Disciple raid linear fusion rifle Cataclysmic is the main weapon that can have this roll. With very few The Base Headshot Multiplier of your gun. High attack weapons deal more damage to higher level enemies than low attack weapons, but you just need to find a balance. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Now that we got equipment out of the way lets get into how to use this equipment as efficiently as possible to maximize DPS. Say you are using Izanagis Burden, the weapon depends on 1 very strong shot which will get 20% bonus damage from this mod and a 25% bonus damage buff while you are in the Well of Radiance. Sure, damage increasing ballistics will increase Impact and vice versa, but the amount that the Impact stat is changed by has no actual effect on the gun's damage output. This was originally created from Pandapaxxy's spreadsheet, made up-to-date with all the new weapons since. This weapon mod is a must use for any legendary weapon you are planning on using for boss damage, it gives a flat damage bonus with no drawbacks. Destiny 2 Damage Buffs/Debuffs + Stacking Graphic - Court, Massive Breakdown's Destiny 2 Weapon Stats Spreadsheet, Massive Breakdown of Reload Spreadsheet - VanHolden, Destiny 2 Weapon Stability Spreadsheet - VanHolden, Just Another Team's Recommended Rolls - Beenlab, MyNameIsAlph, & Azared, Exhaustive Breakdown of Every Outgoing Damage Scaling Mechanic - Mossy, Destiny 2 Incoming Damage Scaling - Scourge, Destiny In Depth - Range Calculator - Mmonx, ABowlOfLoki's FABULOUS Twab and hotfix search tool - ABowlOfLoki, How much RESILIENCE do you really need in PVP? Only witch queen exotics made the cut? And the sniper and hand cannons make the crit zone hitbox larger, as well as having a high crit multiplier. This player can be the one Gjallarhorn user. This project is currently unmaintained. If using Divinity this option is highly recommended and is still recommended for all members of a fireteam to use because of ease of use. What is Wario dropping at the end of Super Mario Land 2 and why? UseBoss Resistto decrease damage from them. Link to create a copy of the spreadsheet (required to use the search, edit perks etc.). This super is recommended for any player outside of Well of Radiance using warlocks. You can find most of the data used in this Google Drive. Join 9,000+ Guardians in our weekly newsletter. Times-to-kills are listed with optimal damage (maximum damage at close range) and damage falloff will dramatically affect the listed numbers (SMGs and sidearms in particular). Destiny 2 Power Weapons: What is the Meta? Keep in mind that the top Power weapons are not only defined by their raw DPS or Total Damage. Many other things come into play. The DPS of this super is fantastic and with the Celestial Nighthawk, an almost mandatory exotic helmet to use with this super, is a great way for a quick burst of damage and means of reload canceling which will be covered in techniques. Atheon's Epilogue), Auto Rifle 2; 88 RoF; 8 Impact - 39.5 AM (eg. This is what took the most time to precisely figure out. Minimum falloff distance: Maximum falloff distance: Minimum/maximum weapon damage: Weapon uses Dreambane Mods 10% each mod adds together for a max of 50%. You need to enable JavaScript in order to use this calculator. Hello! TL;DR; The damage value is Damage per second and not Damage per shot. Leave none alive. So far my data points to this being the right explanation: Impact is a measure of how much to scale the Attack of the weapon by, to determine a per-bullet damage. This sniper has such high damage output from its exotic perk that stores the damage of 4 shots into 1 when holding down the reload button. The grenade is good to have as it can keep a debuff going in case the divinity user needs to reload or shoots a rocket. Corrected now, thanks for the heads up! Clearing weaker enemies faster than you could with a primary ammo weapon. The former is a little obvious using Witherhoard is not ideal for you if you dont have Witherhoard. Yes, the exact equation needed for figuring out damage dealt by a bullet. The damage is made up with the utility of debuffing the target making them take 30% more damage from you and teammates. The damage equation differs between weapons of Attack less than 300 and more than 300. It only takes a minute to sign up. Buffs are effects that you can use on yourself to increase your damage output, whereas debuffs can be placed on enemies to make them weaker and thus receive higher damage. This accounts for the body shot multiplier (1x damage), explosive rounds on body shot (50% bonus damage), crit shot multiplier against regular Mob enemies (2.5x AR, 3x PR/SR/HC), crit shot multiplier against the uncommon Major enemies (1.25x AR/HC, 1.5x PR, 1.35x SR), whether you're crit shooting a Cabal/Goblin/Hobgoblin who have lower crit multipliers (idk the numbers), or whether you're crit shooting a player in PvP (1.25x AR, 1.5x PR/SR/HC). I Wish Infected Was A Permanent Featured Playlist Game A good summary of the whole ending. However, Taken Barrier will stack with Hive or Fallen barrier for 36% resistance to those enemies. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. First started playing video games on the N64 and GameCube and I still enjoy playing those games today. Your email address will not be published. That will also include overshields. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Click here for what this would look like if written better. Learn more about Stack Overflow the company, and our products. MIDA Multi-Tool), Scout Rifle 3; 37 RoF; 48 Impact - 30.5 AM (eg. However these are ONLY effective against a Nightmare Hunt Boss, no other enemy tested had damage reduced. Youre absolutely right. This means that if you're comparing Attack directly you might as well be comparing levels. This information will be useful if you have all of the recommended weapons, mods, and exotic armor pieces or if you only have a few or none of them as some of these techniques are universally applicable. Resistant Tether 5% and Enhanced Resistant Tether 10% In Garden of Salvation, each mod adds their resistance together for a max of 50%. High impact weapons also tend to have low rates of fire. I played Destiny upon its initial release in 2014 and switched over from console to PC upon its release Destiny 2. This testing was done by u/winterprod over on reddit, who tested the highest damage supers in Grasp of Avarice. density matrix. Couple this with overshield abilities that recharge separately from your shield bar and health, and the elemental aspect of some Overshields makes them difficult to gauge and measure. This guide will contain weapons, mods, and perks that are highly recommended for increasing your damage output, but will be more than equip gun X and use mod Y, then shoot boss. What your teammates are using is another consideration. Due to the extensive list of weapon perks and how they affect damage (also considering those factors are already known), I won't go into those details but you can look here for precisely how they affect damage. Most weapons of the same level and rarity have pretty identical attack stats (at least in shops anyway), but the actual damage they deal is drastically different. Critical hits also use the non-rounded value of body shot damage. Imagine it if all weapons had an equal Attack modifier in PvP making Hand Cannons even more overpowered and able to 2-body shot kill, lol. It might take a bit of time to understand this but it's a fairly simple concept once you do understand it. But opting out of some of these cookies may have an effect on your browsing experience. For the sake of simplicity and inclusion lets assume your team contains 1 of each class. In reality there seems to be some additional rounding, or integer math being done in damage calculations, leading to smaller damage sources actually being rounded up. Has depleted uranium been considered for radiation shielding in crewed spacecraft beyond LEO? ), Note that in PvP, weapons have an attack modifier depending on the weapon archetype. This can be supplemented by Actium War Rig on titans to reload the weapon while it is used, or a hunter Marksmans Dodge to reload the weapon, skipping the long reload animation. Theoretically the Heavy Weapon archetypes and Special Weapon archetypes each have their own Weapon Modifiers as well, but it would take time for me to calculate and confirm them and I don't have much motivation to do that. Players get hung up on what options have the most DPS in a perfectly ideal setting, but most settings are not ideal, and some players are better with some weapons than others. On Mar 15, 2022 9:19 am, by Gamer. Esoterikk has posted a videooutlining most of the current mods and changes for Beyond Light. Measurements for most tests were only taken from damage to the Shield portion of the Damage bar, as the Health portion is smaller and slightly more inconsistent.
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